SCAN PAY AND PLAY CUSTOMER FACING APP-
DICK’S SPORTING GOODS
OVERVIEW
Scan Pay and Play is a customer-facing app created in response to the challenges posed by Covid-19. Dick’s Sporting Goods aimed to address line management issues and health concerns that customers encountered during the checkout process in-store. Initially, the app was designed quickly with minimal research by another team, and then handed over to my team for refinement and further research into the user experience.
We began by conducting thorough research, testing the app ourselves, and gathering valuable feedback from users. Throughout the process, we collaborated with multiple internal teams to enhance the app. Scan Pay and Play was available for download on both Apple and Android devices until the business decided to go another route due to fraud concerns.
The Challenge
Since the app was initially designed with minimal research, we had to take a step back and address several issues that arose. Additionally, we faced the challenge of predicting how customer behaviors would shift in response to the pandemic.
To overcome this, we immersed ourselves in gathering as much data as possible. Here’s what we discovered…
in-store research
identifying risks and opportunities
quick wins
REFLECTION
This project was particularly interesting because it involved numerous stakeholders and was created to address a problem that ultimately wasn’t as significant as initially thought. While the work that had been done had value, determining the app’s true purpose in the context of the rapidly changing retail landscape was uncharted territory.
My team updated several design flows and implemented other payment-related enhancements. We continue to monitor usage and sales metrics to assess whether this will ultimately be a valuable tool for our customers.